This is a special page produced for helping to explain the combat system to people interested.
Playing with this page requires the use of MSN Messenger, just like participation in the game would do.

The goal will be to play a few rounds of Mobile Suit combat, so that people wishing to get into the game can learn the basics without having to read.

Battle 1. Mobile Suit versus Mobile Suit - No Pilot.
Click a Mobile Suit to view its profile. Tell the Games Master which one you would like to use.
Battle will commence.

Battle 2. Mobile Suit versus Mobile Suit - With Pilot.
For the purposes of this battle, we will only be looking at piloting stats. Below are three examples - Each showing you what can be achieved with First, Second or Third priority Attributes.
Tell the Games Master which pilot you would like to assume control of.
Battle will commence.
Pilot - Robby Scherler Pilot - Shizuko Ledl Pilot - Lon Cagle
Ranged Damage Bonus - 2   Ranged Damage Bonus - 1   Ranged Damage Bonus - 2  
Melee Damage Bonus - 3 Melee Damage Bonus - 1 Melee Damage Bonus - 0
Artillery Damage Bonus - 0 Artillery Damage Bonus - 1 Artillwey Damage Bonus - 0
Reaction Time - 3 Reaction Time - 2 Reaction Time - 2
Aim Precision - 2 Aim Precision - 3 Aim Precision - 2
You will be facing the following opponent...
Pilot - Sherice Antolos
Ranged Damage Bonus - 2
Melee Damage Bonus - 2
Artillery Damage Bonus - 0
Reaction Time - 3
Aim Precision - 3

If you wish to continue your training before playing a proper game, you may request permission to move on to:
Battle 3. 3 vs 3 Mobile Suit combat - With pilots.
This would be a true taste of the game's combat engine, featuring communication dialog and a better insight into combat priority.
Once completed, you will have graduated the pilot's academy and be ready for the full game. There may be a bonus involved for completing all three missions.